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The autoaim will last until the enemy is defeated or out of range.ĮSC/Pause Button/⬜ Button/Y Button will pause the game, giving you an option to return or leave. Z/Tap on Enemy/▲ Button/X Button will make your character point their ranged weapon toward an enemy. X/Hold/⨉ Button will make your character drop the item they are holding. While holding an item, interact with it to use it. Items that are interacted with are picked up. SPACE/Tap/A Button/◯ Button will make your character interact with an object. A 3 second cooldown takes place after dashing. Dashing will grant invulnerability from damage for 0.5 seconds.
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This distance can vary on how long the player holds the dash button, similar to JSAB or PA. Hold to continuously move until stopped.ĮNTER/Double Tap/⨉ Button + Joystick will move your character forward 1-5 tiles quickly. WASD/Arrow Keys/Swipe/Joystick will move your character forward a tile. Overall, DB:CC is an advanced roguelike among others in its genre. You cannot make currency purchases lower than their minimum levels. When buying currencies, every 50 bits cost 15 robux, and 5 bitcoin crystals for 40 robux. VIP, premium items, and both currencies can be bought with Robux transactions. Skins, vanity, and emotes can be purchased for mainly cosmetic purposes. They may also find XP, which can boost their user and Cyber Pass levels. Playing and winning dungeons will reward the player with bits and bitcoin crystals, used as currencies for shops in dungeons and the lobby. At the end of the labyrinth, there will be a boss fight against a random powerful entity. They will begin with only Quick Fists to defend themselves, but they can find or loot weapons and equipment around them. All playthroughs will be randomized, so that every time you start, the dungeon will have a different layout (except for the 3 final ones on normal run).
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Up to no more than 8 players assume control of program scientist(s) whose goal is to research the map before falling deeper into the dungeon. (this is NOT an average turn-based RPG, it's a roguelike) The game is playable on PC, Apple, PS5, and Nintendo Switch (not exactly though, just a concept). Making progress through the game requires you to travel through randomly generated areas and defeat a plethora of difficult enemies and a boss in order to reach the end. The main protagonist's appearance, gender, and name is entirely determined by the player upon starting the game for the first time. Optional: artists, composers, story mode writersĭatabrawl: Cyber Cosmos, also known as the C圜o!Databrawl AU, is a massive Databrawl roguelike fangame. Public editing: on, go wild with your imagination Warnings: this page is possibly the largest one on the wiki for holding over 100k+ bytes.
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